|Please Read| Hello everyone, as most of you well know: I'm a player who has a tendency to leave every few months only to come back for a month. This time I full intend on causing some changes, if at all possible, for the betterment of Journey and overall quality of life in-game before I take my leave, if I don't stay this time. I have thought long and hard about what the best possible way to make money from battling in Pixelmon would be, and what I have come up with is as follows: 1: Payday (500 per hit at level 100) 2: Amulet Coin (Raises this to 1000 per hit) 3: A team of Pickup units (To get up to 6 extra items to sell per battle) 4: /warp boss, /warp ev, or /warp npcgym grindingNow Pokemon that can learn Pay-Day through TM are as follows: Three major benefits to this are: Almost anyone can catch a Meowth (which doubles as a pickup pokemon 50% of the time) and Grind @ /warp ev, even right after joining the server. Amulet Coins can easily be purchased @ /warp pm This would make it easier for people who don't have much time to play pixelmon to do so happily as well by giving them a decent means of making currency, comparable to breeders. The problems:1: Payday is Currently Disabled. 2: To enable it could cause some script in the server to malfunction , possibly resultingin broken field moves, new move bugs , or something like that. As the nature of the server's coding is often not fully known by our server Manager: Lav and any action could have an equal and opposite reaction.3: Might topple the economy if many people decide to use this method: but that is part of why I have conceived this brain child.